View Full Version : object tracking in 3ds max

04 April 2011, 02:47 PM
Hi everyone,

I've been inactive for some time but life has brought me back to 3ds max once again :bounce:

I'm somewhat familiar with the basics of camera tracking in bojou (and importing that data to max) but what i can't chew through is tracking an object. Say i have a scene where i get some movement from an object. I want to add a 3d model upon it, or simply replace it. The camera is static. how can i track the movement of an object and translate this data not to animate camera, but any model?

thanks a lot :buttrock:

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04 April 2011, 02:47 PM
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