View Full Version : Rigging Eyes

04 April 2011, 10:26 PM
EDIT: I got my eyes to work, now I want to transfer them from Softimage to Max so I can render with Iray.

The problem is that things like Start UV angle for the pupils and other things for the eyelid movents are NOT transferring over correctly.

What to do?

04 April 2011, 07:35 PM
I we never used Max, but you could use some pointcache format, such as .mdd to export the animation.
Youre not going to get the actual rig to Max.

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04 April 2011, 07:35 PM
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