I want to show a bunch of potato chips flying out of a cylinder container. How do I have it randomly rotate only shortly after it exits the container?
Currently, its an emitter with spread and I am using instancing to replicate the chips. I've tried using turbulence volume etc etc but it doesn't cause it to start slowly turning as if wind is affecting the chips shortly after it is out of the container.
Please be detailed with the information if you have an answer. I always get confused in dynamics with particles. As usual, THank you very much