View Full Version : Dominance War V - 3D - 0NRG - God of Creation and Destruction
03 March 2011, 01:32 AM
Latest and greatest - a bit of playing @ in zbrush
Ok I'm going to have a shot.
My entry is going to be THE TWO - The god of Creation and Destruction.
The God of Destruction began life as a mere mortal. The Gods accidentally destroyed his family while smiting some wrong do'ers. From that day forward he spent his life avenging and reeking havoc with the gods whenever he could. Eventually they took notice and felt pity for him taking him under their wing and into their world making him The God of Destruction.
The god of Destruction wandered destroying everything and everyone in his path to the point where his power and rage grew out of control. The gods realising the consequences of their actions of making him a god set in motion a plan to limit his power. They released a rumour that the most powerful god was the god of Creation and any god that was consumed by another would take on their power. The Creator was a graceful, beautiful and peaceful god. Being the polar opposite only annoyed the Destroyer further. The Destroyer bent on power went after the Creator doing what he knew best, he ripped her head off and ate it in the hope that he would absorb her power. The result was not as he predicted. The creator could not be destroyed, and because of this became a part of the destroyer. Her head grew out of his, and her arms grew out of his sides. From that day forward they were know as THE TWO, God of creation and destruction. They were now perfectly in balance, the destruction of things couldn't be carried without a fight from the Creator. The Destroyer allowed the Creator to create things whenever she liked because it meant that one day he would get to destroy it.
A expert at Destruction and the ability to create anything, THE TWO will reign supreme.
Concept to follow...
03 March 2011, 01:44 AM
Still playing with different ideas and thinking about possible weapons...
03 March 2011, 09:59 AM
A quick update - playing around in maya.
04 April 2011, 11:58 AM
A quick update some more blocking in the basic shapes and playing with ideas that I get along the way.
If anyone has any ideas or suggestions it would be great to hear them.
04 April 2011, 10:11 PM
overall; nice start :)
I would make the feet a little more narrow or smaller.
I understand the concept of having a firm base underneath but it's too big right now
IMHO the design of dungeon keeper shows this pretty well.
I feel your silhouette could use a tad more pushing.
maybe not taper in the waist line in so much.....will give him more UPPER BODY POWAH!!! and cause it to be proportional to what the torso needs to support.
look at some body builder resources and turn them on their head.
Decrease mass in the thigh and lengthen the femur or secondary leg.
this will help upper body silhouette.
look at the image above save for the feet.
Think about the third arms set purpose...does it cast spells? feed him? browse the net? those kinda things should be considered.
does he have armor & or a weapon?
04 April 2011, 02:22 AM
Thanks for the feedback Blacklion. :beer:
Yup I agree I need to mess with the proportions.
The third set of arm are the creators arms and will cast spells etc... and probably feed him / hold his godly dong while using the toliet.
Yeah I want to incorporate some organic looking scale type armor, some more horns/ pointy bits and possible a weapon.
Your entry is looking good, I especially like the one in the helmet.
I really dig the posture in the sketch with the blue swirly. It looks like he is ready to attack or leash out.
I find that the last sketch the tail is too dominant of a element.
Looking forward to seeing it progress!
04 April 2011, 02:22 AM
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