My question is referred to this tutorial:
For a while now I have been trying to animate a character with max's standard biped. In this tutorial I realized that, by moving the pelvis, the character responds. It looks like the biped moves more freely. But when I attempt to do the same on max's standard biped, it seems locked, especially on the pelvis and the head. I am only able to rotate, but not move. Is there anyone that can help me, please?