View Full Version : Dominance War V - 3D - Lidon - God of Judgment

03 March 2011, 02:32 AM
Name: Lidon (means "Judgment is Mine").

03 March 2011, 06:22 PM
First exploration with silouhette.

03 March 2011, 02:47 PM
Updated a few things on the silhouette.

03 March 2011, 03:05 PM
Please PM me a proper title for your thread and I will edit it and then move your thread to the correct forum. Thanks.

03 March 2011, 01:50 AM
Really nice silhouette & thumbs. I really like the wings.

Looks like he is going to be a real bad ass.

Look forward to seeing more.

03 March 2011, 02:57 AM
Thanks, any preference which picture? Just trying to get as much feedback on the shape before I start modeling.

03 March 2011, 03:35 AM
I like the rotation and positioning of the wings in the first one it has a nice arc to it which was lost in the second one. The larger shoulder armor looks cool but is throwing off the proportions a bit for me. If you adjusted the size of the feet/lower body I think it should sit well. The other thing you could try is make it asymmetrical and lose shoulder armor on hammer side. I think it might show it's a bit more mobile and balance the silhouette. I like the gauntlet it's a nice touch. :thumbsup:

Hope it helps

03 March 2011, 01:15 PM
Hey Salki, Looking really solid so far. I was looking for references for my guy and came across this picture, made me think of your theme, sans wings though.

I like the shape of the new wing blades but i liked how the first wings pointed up a bit more like.


03 March 2011, 04:13 AM
Hey Salki, nice start! I was looking for reference for my god and came across this picture. Made me think of your theme, minus the wings though. Thought you might like it for inspiration.

I like the blade shape of the "feathers" of the second pictures, but i like how the wings are pointed more upward in the first pictures.
Good luck!

03 March 2011, 03:41 AM
@0NRG - I agree I do like the flow of the original wings, perhaps I will try and make the new wing designs flow as they do. I will also make some adjustments on the lower proportions as I do feel they should just be bigger and more "epic". Thanks for the feedback so far!

@Trev - Thanks man! I agree about the wings as well, gonna check that reference out and maybe re-approach some of the design. You got a thread up yet!?

03 March 2011, 05:17 PM
Ahh man, double post, i was wondering where my first post went, now i look like an idiot.

I just posted my thread still haven't got anything to show quite yet.

04 April 2011, 02:17 AM
Currently doing some 3d sketches to feel out the armor and how it will piece together. A brief update on his lore: after "sublime judgement" occurs, the defeated gods powers are returned to whence they came - the eternal flame that burns within Lidon. Long story short, Lidon is able to destroy gods because it was the flame from within him that was cast down to earth and hence created all other gods. When a gods powers are taken back into his book the page containing the powers is torn out and burned within Lidon, to return to it's origin..

04 April 2011, 07:02 PM
Ok so it's been a while since i've posted anything. During that time I completely redesigned Lidon into something that presents me with more potential for a dynamic silhouette. I also got really bored of the average warrior look. This is where I am at so far. All of his traits remain the same besides his furnace, I am not sure how I am going to - if I still want to - incorporate it. Critique / suggestions are encouraged!

Day 1: Basic shape block in using zSpheres.

Day 2: Form Changes / Anatomy Changes

Day 3 - Additional shape corrections / anatomy corrections. Pose test for armor placement etc.


04 April 2011, 07:38 PM
hey salki, just a humble opinion. i think you already have a somewhat fixed idea of how the upper area and 'animal' part of your god will look like. so my feedback is directed at the tail itself:

1- at the moment it looks like a melted appendix; something that does not represent nor depict power, strength.
2- given the fact that you're tired of the usual warrior-demigod sort of design, you might want to consider the approach of making his tail the main weapon.
3- give it a more serpentine look, almost as if the tail would have its own life - take the standing position of a cobra for example.
4- i was thinking about subtle fish scales, or hardened crocodile skin, with vertical (dragon-like) spines on the top.

basically, i just hope those ideas that came to my mind allow you to invert the classic bulky, fully-armored and mace-equipped hero into a more organic god (strongly based upon the fact that you added an animal part).


04 April 2011, 07:59 PM
Hey Chris, thanks for the feedback. I really digg your idea about incorporating the weapon into the tail. I think that would really bring the iconic judges gavel to a whole new level - kinda an anklyosaurus tail but gave shaped.

I really didn't push the body too far as I was planning on having it covered in scales and surface texture, perhaps even some crystal formations. Could you expand on the melted appendix crit please, are you talking about his torso and where it meets the other body type?

Great feedback!

04 April 2011, 09:07 PM
hey, my pleasure!

with the melted appendix i was not referring to the torso or the animal part at all, just the tail. it's obviously still on an early design-stage. basically, i would:

- make it drop to the ground faster (currently it's much more diagonal and tense); make it more organic.
- give it that serpentine look i mentioned.

i also took the liberty of adding/modifying a few things i really like. i hope this helps you out, somehow :p

05 May 2011, 07:52 AM
Wow it's been a while since i've posted anything, but I have been busy with Lidon. The low poly mesh is done as well as the high-rez sculpt. I still have to do his weapon and add a few chains to the book etc.

05 May 2011, 03:27 PM
Nice sculpting, but .. eh ... has he eyes in his back-head? Or is he abused as a book-shelf by some higher god?

Ah, I've got it, you want to print it out and sell it as a book-stand later on :rolleyes:.

Weird and original at the same time, I like it!

05 May 2011, 06:52 PM
Erm..Thanks? LoL. Moving on to the hammer and hands today.

05 May 2011, 08:06 AM
very creative! I like it :) Actually, I also think it'd be awesome if you added an extra pair of eyes (or just one) in the back of his head, it would make sense and he'd look even more unique and creepy!

05 May 2011, 02:16 PM
Thanks Pixel, yeah I agree eyes (or an eye) would look creepy cool. The purpose of the book isn't really to be read though, it's more of to absorb the powers of the judged god. Right now it comes across as just a book on his back, hopefully after the texturing and posing is done it will become a little more clear. I am still trying to stick to his original lore, even if the concept has changed drastically.

05 May 2011, 09:05 PM
oh! that makes sense, i like the idea of the book absorbing powers, kinda like an amulet sort of thing :P

05 May 2011, 03:38 AM
An update on his 2-Handed gavel.

05 May 2011, 07:10 AM
Normals test - going to do rest of equip / body to check for errors. So far so good.

05 May 2011, 08:31 AM
very cool! That's an awesome weapon there, and I like the prophecy of judgement, pretty creative

05 May 2011, 06:20 PM
Quick update, quite happy about the extension. He is fully retopologized and UV'd, working on his pose and podium. Then onto the texturing. Gonna have his podium as a sound block (thing judges hit with their gavel) but it will be all destroyed from the impact of the oathbringer.

05 May 2011, 07:14 PM
i really like how the horns on his back hold the book up, really sweet! his pose is cool to, simple but effective... Keep it up!:wip:

05 May 2011, 07:21 PM
Looking great Salki! Iv been super lazy on my entry, glad to see your finishing. looking forward to seeing the textures.

05 May 2011, 07:56 PM
Thanks guys, the pose still has some tweaking left but for now it'll do. Yeah I hear ya Trev, it's friggin tough to stay motivated, especially with the nice weather we are having here in the Peg.

05 May 2011, 12:19 AM
Hey Kevin,

Looking good! Keep going you have to get this finished. Back to the pixel mine for me.



05 May 2011, 12:59 AM
Yeah all I have left is the texturing and the pedestal, shouldn't have any problem getting it finished - knock on wood!

05 May 2011, 07:13 AM
Ok so tonight I just wanted to test out the maps I grabbed off the t-pose and transferred them to the posed. This was just a test with a quick polypaint and cavity mask, the maps seem to be keeping the fidelity quite well. Rendered in Marmoset.

05 May 2011, 08:59 AM

Looking very nice. Looking forward to see this thing textured! :)


<Dominance War V - 3D Character Entry> (

05 May 2011, 04:33 AM
Progress on the textures, started to finish up the details with HD sculpting while I texture. Hopefully will have textures done for friday, then I can just finish up the base and focus on presentation. Any last minute crits / suggestions are always welcome, although I can't promise much!

05 May 2011, 04:07 AM
Updated textures, trying to breakup his overall red color, added in darker specles and the tribal lines. I think the lines are gonna faintly glow and his eyes will be pretty epic glowy white.

05 May 2011, 04:17 AM
looking better and better :) It will be great to see that guy posed.

I think the white glow on the tattoos is a good idea.

Looking forward to see further progress

05 May 2011, 04:19 AM
Thanks man, I'm considering adding chains and a giant lock around the book, might be a little too tight to the deadline though. :banghead:

Your model is insane man, great concept and execution!

05 May 2011, 06:52 AM
Spamming the updates today, felt like changing the shader up to show off the details a bit more until I get it into a properly lit scene. Finished up with the hammer for now.

Anyone know how to make these pics bigger without having to right click and view in a new window?

05 May 2011, 05:28 AM
wow this character is looking awesome so far!!, really love the hammer design , good luck man!:bowdown:

05 May 2011, 11:48 AM
Well it's been a journey, here is what I came up with for my first (and last from what I've read) Dominance War.

I tried to update my final image when I submitted the rest of my finals, hopefully it will update as I am now locked in to my submissions. I've emailed them just in-case it doesn't update, last I saw it was "awaiting moderators approval"

*UPDATE* I just realized I forgot to include the presentation shot - thankfully only on our forums here!

05 May 2011, 01:51 PM
Hello there, nice result man! very cool character, Hey I did the same, had to wait until they approved my final main image and then submit finals, It took like 8 hours for them to approve, good luck uploading all up there man!

05 May 2011, 04:27 PM
Thanks Rattlesnake, yeah it looks like it updated. It also looks like their clock was wrong by about 15 hours, so I didn't have to stay up until 7AM lol. :banghead:

05 May 2011, 08:26 PM
so I didn't have to stay up until 7AM lol. :banghead:

LOL! :scream:

06 June 2011, 06:46 AM
Just some additional shots from my DWV entry just to refresh voters memories :deal:


Zbrush Viewport

06 June 2011, 12:19 PM
nice man, I like how you've applied the concept I had in mind, but with your own style.
looks great.

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06 June 2011, 12:19 PM
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