View Full Version : Dominance War V - 3D - PatrickLim - Goddess of Red Sea
03 March 2011, 04:09 PM
still relatively new to 3d with little experience but gona give DWV a try to gain some experience.
pls give me your critique on the design. =)
Felicia, Goddess of the Red Sea;
According to legends, fishermen and sailors pray to the goddess of the northern sea for good weather and smooth sailing. The goddess is known to be peace-loving and loves the creatures of the oceans and some even saw the goddess smiling at them when they look into the sea while out in the oceans. But over the years, the human evolution has cause great destruction to the ocean and its creatures ,causing great unhappiness for the goddess.
It is said that overnight the sea became red and fishermen and sailors who sailed pass the red sea will experience extremely foul weathers and some even capsized and devoured by the sea.
Rough Description: Trident shaped headdress. Jellyfish bottom and seaweed wrapped around the arm
Latest update: Submitted ! !
starting texturing next!
04 April 2011, 04:30 PM
hihi had changed my concept again as i feel tat the jellyfish nature doesnt stand out.
04 April 2011, 04:31 PM
what i have done so far. still doesnt find it satisfactory though ..
04 April 2011, 01:24 AM
changed the concept again. discardin the hind legs.
04 April 2011, 03:13 AM
wah patrick, not bad! but i think you should keep the tail and add fins to it, and maybe add long nice hair to keep a balance between god and creature. must subscribe to this thread
04 April 2011, 05:57 AM
Haha thanks for the critique :) yea the character will have long hair. The tail I have taken out but will have 2 fin tails coming out of her lower back. Hope it looks GD :) thanks
04 April 2011, 03:46 AM
hi i think her head can be shift forward abit otherwise it makes her neck look stiff/long, and waist/crotch can be abit thicker, overall she looks quite cool and creepy i like. imo i still prefer the first design but this one is not bad too! good luck
04 April 2011, 04:25 AM
I just noticed that the pelvis area is abit short too, hip area can emphasis on the curve more, theres a sharp edge coming down from the torso now. Hope it helps :)
04 April 2011, 12:20 PM
There's a PMS joke in here somewhere.........
I love the design, sorta reminds me of something out of HP Lovecraft
The bottom half at least. I'd love to see her animated or and fighting like pirates or something
04 April 2011, 01:07 PM
@ Kirmu , jeryl . hi thanks for the critique, will keep it in mind as i tried to shape the anatomy more.
@Rivyn haha thanks. i will animate it if i hav the time =)
04 April 2011, 05:49 PM
managed to do a little bit b4 i knocked out. i am seriously way behind schedule.. need to drink more coffees and ran these down !
04 April 2011, 12:35 AM
oo the head looks much better now with the headgear! for the hair i could suggest instead of sculpting it out u could try using planes to block it first.. its up to u thou add oil!
04 April 2011, 02:33 AM
Maybe can push the lower set of arms backwards a bit, around 30 deg facing back
04 April 2011, 12:27 PM
@jeryl still deciding whether to use mesh or planes for the hair.. haha
@Kirmu, didnt really undestand wat u mean haha. u meant for posing?
04 April 2011, 09:12 PM
did some detailing with whatever free time i had . i know tat most likely i wont complete it in time but will try to complete it as a learning process.
will spent more time on the lower body nxt and fixing the lower arm
04 April 2011, 04:37 PM
hey your concept jellyfish leg ! that's cool if you able to do, your god look awesome !
04 April 2011, 09:24 AM
Yeah, cool sculpting I like those see-like decorations are pretty fancy. Good job on that. The only thing that might be improved is the "chain-belt". I mean there is everywhere fine decoration on her body and for the belt she wears a simple, heavy chain? I think that doesn't fit her character. But besides that, she's pretty cool.
04 April 2011, 06:57 PM
@harlequin02 hi thanks. i will do the jellyfish when i doesnt hav a polygon restriction i guess haha. i am scared i will overrun it jus making the legs i think haha.
@kogen hi thanks. i was suppose to add skulls on the chains, hope it looks gd. added it in the latest update haha.
latest update: did a simple test render in zbrush.. still nooblish on the BPR settings..
base mesh for the weapon..
05 May 2011, 08:33 AM
front view :
starting texturing next!
05 May 2011, 02:28 PM
looking great! btw u havent retopo right? otherwise how would u start texturing haha
05 May 2011, 05:18 PM
Great work mate and great attention to detail. The weapon looks sweet!
Will be back for your next update :)
05 May 2011, 06:01 PM
@jeryl ya i gona leave retopo to last and jus bake the polypaint into the low poly.
@arokz thanks! =) very much appreciate your comment. your 2d entry for DWV kick arse too =)
05 May 2011, 06:06 PM
playing around with the color scheme in zbrush.. this ok?
trying another color scheme in photoshop this time.
05 May 2011, 01:12 AM
ok i submitted !!! finally i can slp early tonite ! =p
05 May 2011, 01:12 AM
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