View Full Version : accessing properties
10-22-2003, 12:20 AM
I've got 2 bones, parent and child. I've got Ik solver that controls the rotation of child bone in x axis
How can I access the x_rotation of child bone?
What coordinate system uses child bone?
I can see the rotation changes in max panel when i move the solver, but when i try to look at it from maxscript like this:
i've got constant value in all positions of solver.
end of file
10-22-2003, 07:46 AM
See my post here:
10-22-2003, 11:00 AM
Matrixes! I hate them!
I've deleted damn solver last day and replaced it with a spinner :D
on bonespiner changed v do
I'm going to fix it back!
Thank You LFShade! :thumbsup:
01-16-2006, 11:00 AM
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