View Full Version : Sharing a planar projection with several shaders

03 March 2011, 03:01 PM

I have several shaders with several duplicates of the same planar proj all fitting in the same way a same nurbs object, instead of having lots of dublicates of the same Planar proj (each one for diferent images and shaders) I'd like the different shader networks to use all the same planar proj and so have a single one connected to all the shaders

could someone please explain me (dummy style) wich nodes I need and how to connect them to achieve that?

thanks a lot

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03 March 2011, 03:01 PM
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