View Full Version : nCloth nCache issue

03 March 2011, 10:51 PM
Okay here's the setup: geometry cached mesh with a specific movement in it. Turned that into an nCloth object and painted input mesh attract to make it drive specific parts of the mesh. This all sims properly and when playblasted, shows as desired.

HOWEVER, when I try to make an nCache on the current mesh the mesh stays flat and never changes and either caches the start pose for the entire duration or in another scene the mesh just explodes/moves. Any help?

CGTalk Moderation
03 March 2011, 10:51 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.