View Full Version : DezkinTheFoundryChallenge


ccc1985
03 March 2011, 06:26 PM
Hi guys, saw alot of great textures work and was very inspired to post my wip here as well :)

just want to add some extra details to the model as well as conceptualise the material for the parts

http://i55.photobucket.com/albums/g134/ccc_1985/FrntSculptVer2.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/SideSculptVer2.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/LfSideSculptVer2.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/BackSculptVer2.jpg

ccc1985
03 March 2011, 06:27 PM
Loss all my data as my hard disk died, luckily mari archive my scene file on a desktop, and this is what i have left, probably gona resulpt the detail double speed or paint the displacement in mari, wohoo.

http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP3.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP5.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP4.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP2.jpg

ccc1985
03 March 2011, 06:31 PM
Still alot of fixes to be made. But anyhow heres the wip :)

http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP9.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP10.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP11.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP12.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP13.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP6.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP7.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/DezkinColorWIP8.jpg

ccc1985
03 March 2011, 09:14 AM
still at look dev stage, tweaking the shaders and textures at the same time.

http://i55.photobucket.com/albums/g134/ccc_1985/RenderTest11ColorCorrect.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/TestRender.jpg

http://i55.photobucket.com/albums/g134/ccc_1985/Untitled-4.jpg

http://i55.photobucket.com/albums/g134/ccc_1985/Untitled-3.jpg
http://i55.photobucket.com/albums/g134/ccc_1985/HeadColWIP.jpghttp://i55.photobucket.com/albums/g134/ccc_1985/Untitled-2.jpg

Kirmu
03 March 2011, 05:56 AM
hey bro, congrats on being one of the finalists, good luck for your later part!

ccc1985
03 March 2011, 06:10 AM
hey thanks man, looking forward :)

quakebox
03 March 2011, 08:53 PM
could I ask what the program you are using for painting?
cuz this work is phenomenal!

ccc1985
03 March 2011, 01:34 AM
Hi, i used Mari, its by the foundry :), u can check out their product overview here
http://www.thefoundry.co.uk/products/mari/

quakebox
03 March 2011, 05:58 AM
thanks :) I didn't know about Mari before, it looks very intitive, it's a nice tool!
thank you bro!

ccc1985
03 March 2011, 08:48 AM
yes it is, but u need a better graphics card to run it smoothly, and another thing is the layer system, body paint is still stronger at the moment.

hope the foundry can implement the PSD format in it.

leigh
03 March 2011, 06:44 PM
Hey, are you aware that the challenge has actually finished?

ccc1985
03 March 2011, 04:55 AM
yes i saw the winner annoucement a few days ago, it was a nice challenge! Are we all gona have a full mari license for 1yr? :D

ice-boy
03 March 2011, 02:46 PM
yes it is, but u need a better graphics card to run it smoothly, and another thing is the layer system, body paint is still stronger at the moment.

.in general or because of the layer system?

because i would sell my soul for mari's wrap tool in bodypaint.

ccc1985
03 March 2011, 02:31 PM
layer system, one thing good in mari when you are doing projection painting u can have very high res projection, but bodypaint only can go as high as your screen res:)

leigh
03 March 2011, 10:32 PM
layer system, one thing good in mari when you are doing projection painting u can have very high res projection, but bodypaint only can go as high as your screen res:)

That's not strictly true. You can freeze Bodypaint's viewport at any resolution.

ccc1985
03 March 2011, 02:06 AM
oh, thanks for the info :) and for the wraping tool, mudbox is coming out with that feature too

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03 March 2011, 02:06 AM
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