View Full Version : remapping animation in max rigs

03 March 2011, 11:04 PM
i ve sat up characters with the same rig system using my own auto rig system , ok tje idea now that i want to save animation on one character an load it on another one with different proportions so we have the same animation
something like native biped load and save animation , so any guidence?

03 March 2011, 04:14 PM
It depends i guess if you want a literal copy of the animation, or more of a 'best fit' - plus the other issue is of different hierarchies.

03 March 2011, 05:14 PM
ok , you may get PICTURED idea of what i want to achieve by watching luigi reel
(luis san jean) see how he can load animation among differnet sizes , provided that same rig system ,watch it and u will certainly get waht i need

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03 March 2011, 05:14 PM
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