View Full Version : running cloth or fluid caches on the farm?

03 March 2011, 12:35 PM
I used to have a bit of MEL in a shelf button that would launch nCloth caches on the render farm. I need to do that again. I think it was something like:

system(alfred -cmd (maya -batch `source myScript.mel`))

or something. Can anyone help with that?

CGTalk Moderation
03 March 2011, 12:35 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.