Run this code is script editor:
float $pointOnCurve=`hermite $start $end $tan1 $tan2 ($i*0.1)`;
spaceLocator -p $pointOnCurve $pointOnCurve $pointOnCurve;
So i want evenly spaced locators along this curve.
I read little about this , and i think what i need to do reparameterization of this curve(based on lenght).
But i don't know where to find info about this.
For example maya don't allow to rebuild bezier curve(this actually like hermite as i understand) so i don't know this is possible or not.