View Full Version : js multilayer passes issue


lokuscoco
02 February 2011, 10:56 AM
Hi guys, i'm working in a project with some cg integration shot. I'm layering mia_xpasses with js multilayer, cool! but then I realize it doesn't work with passes :banghead: i mean, i got a weird reflection, no specular and only in one object diffuse.
is there any way to get the real passes with jsmult ?

lokuscoco
02 February 2011, 09:22 PM
wow... i cant believe there is no way to render passes layering mia_xpasses!

InfernalDarkness
02 February 2011, 10:06 AM
I wasn't aware that any passes were working in Maya, ever.

You may need to link your passes directly to the various subshaders, instead of the jsmulti itself.

lokuscoco
02 February 2011, 08:04 PM
i actually linked two miaX in two different layer and then with a mask in the second opacity layer i can reveal the first one (think about a rusty metal). So if i link any single shader to the passes (which i actually don't know how to do) I'm gonna miss the background shader revealed by the mask.
i hope was clear the explanation. in case i can send you a snapshot of the nodes.
thanks tho.

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02 February 2011, 08:04 PM
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