View Full Version : unwrap uvw modifier - callbacks on move/rotate/scale?

02 February 2011, 06:53 PM
hey all,
i have a request to make a tool for an artist for a workaround to what i would probably consider a bug...

add a uvunwrap modifer to an object and use the move/rotate/scale dropdown. set it to a different move mode (move horizontal for example). then select some uv's and use the quad menu > move, or edit > move mode. it resets your move setting back to the first move mode, removing whatever specific move mode you were in.

i could easily see where this would get annoying for an artist, so i'm trying to find a way to preserve that mode - switching back to "move" would just switch to whichever dropdown you already had selected. however, i can't seem to find any way to tie a script to those buttons. i can easily switch modes by doing [modifier].unwrap.moveh (for example), but i have no way to query current state, nor are they registered in the callback system anywhere.

is anyone familiar with another way to tie into these buttons somehow?

02 February 2011, 02:15 PM
top for monday morning, anyone familiar with this?

CGTalk Moderation
02 February 2011, 02:15 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.