View Full Version : Lookat_constraint

10 October 2003, 08:48 AM
How do one ad a look at target in scripting? I don't know enough to interpret the help file correctly.

Yan Loong Wong
10 October 2003, 05:05 PM
hi kakuna031,

try this:

--change rotation controller to look at:
$ObjectA.rotation.controller = LookAt_constraint()

some other handy ones:
--add lookat target:
$ObjectA.rotation.controller.appendtarget $ObjectB 100

--specify look at axis. 0 = x, 1 = y, 2 = z:
$ObjectA.rotation.controller.target_axis = 0

I'm not a coder too, so i encountered the same problem at first when i noticed some maxscript command don't show up in the listener. I found it helpful if u go into the MaxScript Reference and type in what u're looking for at the search or index tap, that usually results in what i want. hope these helps.


10 October 2003, 07:52 PM
thank you so very much. This prob made my whole work progress stand still.

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