View Full Version : sprites always facing an object insteed of a camera

02 February 2011, 10:01 AM
Hi! I want to create a point cloud of surfaces where the surfaces always facing an object that can enter this point cloud. I know that sprites always facing the camera maybe i can change them to face the object..... But i didn't succeed.

Then i start trying with aim constraints and duplicate them... but he get the constrain of the first object. the duplicated surfaces don't have a seperate behaviour.

Does somebody know a solution? Thnx!

02 February 2011, 09:13 PM
you could try instancing instead. Map your image to a poly board and set your aim direction to a specific position in WS.

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02 February 2011, 09:13 PM
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