View Full Version : La Plaza, Siquier (3D), (3D)

10 October 2003, 06:23 PM (

Title: La Plaza, Siquier (3D)
Software: 3ds max, Photoshop, VRay

10 October 2003, 06:31 PM
wow thats great work.
couple of things:
on the high res version ,the broken roof right in front looks a bit too soft texture wise,maybe a bit mroe roughness or graininess.
the red brick ceiling on the left side of the picture tends to stand out a bit too much ,maybe a bit darker.
but its just nit-picking, just my opinion.
all in all it looks totally awesome.:drool: :buttrock:

10 October 2003, 06:40 PM
Great modeling & amazing texturing!
11 out of 10. :applause:

10 October 2003, 06:44 PM
Wow! Very cool texturing.:thumbsup: Congratulation! :beer:

10 October 2003, 06:54 PM
Amazing Job.....
The walls textures are great.. it shows that you spent some time on them...

My only crit would be on the trash can and the little white sphere thingy on top of the red brick wall in the left portion of the picture.

They both look too clean and "fake"... well at least more than the rest of the picture....

But it's an impressive work !!!!

10 October 2003, 06:56 PM
great siquier, the only thing I do not like is the lack of life of the image; some car, some person walking around...
in any case, very well done


10 October 2003, 07:40 PM
You always make great works :)


10 October 2003, 08:41 PM
thats really awesome...i like it

10 October 2003, 12:58 AM
Yet another masterpiece; great work! :thumbsup:

10 October 2003, 08:34 AM
Wow! Very cool texturing.:wip:

10 October 2003, 09:28 AM
Nice work here again, nice to see your work,
well done, :thumbsup:

10 October 2003, 09:39 AM
hui (german word for "wow")
the holy shit.
looks very realistic.
want to see more like that..
:eek: :eek: :eek: :eek:

10 October 2003, 10:07 AM
:eek: no lo creo,esso es 3D, me parece estupedo tio,como siempre,me gusta el trabaro de luz:applause:

10 October 2003, 10:16 AM
great work man, as always, you're one of the best texturers...

but I think that the sky would look better without the filter you applied to it (If you applied it, at least I think so), or a lower level of this filter.

Congratulations again

10 October 2003, 10:24 AM
damn good as usual...but something about it is JUST a bit too....smooth I guess.

Also the Depth of Field is making it look like a miniature.

That and the lack of some sort of's really evident on the high res version.

10 October 2003, 10:25 AM
Great textures.

10 October 2003, 10:36 AM
Excellent work, Juan. The light of this shot is really good, and brings to my mind lots of summer days... This square and the corner are so familiar to me. ¿Qué pueblo es? :beer:

10 October 2003, 11:04 AM
Thanks for all comments :)
This square and the corner are so familiar to me. ¿Qué pueblo es?
It is called "Alcalá del Jucar" at Albacete / Spain

10 October 2003, 11:17 AM
Wonderful enviroment. :applause: :drool:

10 October 2003, 11:27 AM
Cojonudo, como siempre :applause:

un saludo

JL Ramos :beer:

10 October 2003, 11:28 AM
you did it agian!!!!
i am wondering if you are going to reveal how you made this shot this time shot breakdown... things like how you set up the lightings, how you put texture on...and so on!!
i'm looking forward to seeing it.

good job again!!


10 October 2003, 11:39 AM
Very good lighting and texturing! But I agree with the coment about it look a miniature, I think is the sky wich is too blue and low detailed, but that is just me. Congratulations!:applause:

10 October 2003, 11:41 AM
It is called "Alcalá del Jucar" at Albacete / Spain

Jajajajaja..... Estaba casi seguro que era de un pueblo manchego. Mi familia es de la mancha, y concretamente ese entorno es muy parecido a una pequeña plaza del pueblo de mi madre (Abenójar, Ciudad Real). También la luz.... ;)

10 October 2003, 12:01 PM
siquier Nice work as usual
Very nice lighting:)

10 October 2003, 12:03 PM
this is great!

I can see the amount of time it took to get the textures to look right. I can only imagine how images like these will soon be able to be done in realtime with full clarity as in the high resolution image for gaming one day..

Keep up the great work!
-R :thumbsup:

10 October 2003, 12:16 PM
great!!very realistic and warm!:applause: :thumbsup:

10 October 2003, 12:33 PM
Great stuff.

A few spots tho.
The white building on the left looks really great, cuz of the photos and mapping, but the wall in the middle has some blurry bump issues, and got a seem right down the middle. Middle building looks abit flat too. And the background buildongs looks like miniatures, as others also pointed out. The brick wall (?) on the far right side, on the sidewalk, looks misplaced. The objects you added (trashcan etc.) , and textured without photos, looks too clean and bright.

But this is a great effort non the less :thumbsup:

10 October 2003, 12:34 PM
Originally posted by BonoMan
damn good as usual...but something about it is JUST a bit too....smooth I guess.

Also the Depth of Field is making it look like a miniature.

That and the lack of some sort of's really evident on the high res version.

I see it too.

But still you did a great job!

Muy bien!

10 October 2003, 12:52 PM
hey siquier,

first off, just like to say this piece has some nice modeling and textures, but theres some a thing or 2 i'd like to point out, that are bothering me:

the grate/bars on the window closest to the left (white), and the railing above it (dark/black), seem to be 'too' clean and untouched to have been there for any length of time, and having a father who works with steel/metal exclusively on a day to day basis, even factory stuff doesnt seem that clean ;-), farther window down the road, doesnt look as bad, but then its not as close either so the amount of detail would obviously be less.
the night light/lamps are the same too. as well as the garbage bin, maybe living in a rich high class neighbourhood no trash is spilled but in the ghetto i havent seen something that clean since my friends n i debated stealing a garbage bin from walmart

i guess just to sum it up, some texturing to those areas would greatly increase the realism i'd think.

otherwise great piece

PS. in the distance the buildings look miniture & plasticy to me a bit.

10 October 2003, 01:00 PM
I love your work siquier. Your images are beautifull and very recognizable (mean that in a good way).

but.. I think this one isn't quite as good as some of your past images.

Still great though !! :buttrock:

Kel Solaar
10 October 2003, 01:13 PM
Excellent work as usual :)

10 October 2003, 02:14 PM
WOW awesme ! Wonedrful light and textures !

Compliments. :applause:


10 October 2003, 02:26 PM
Wow, this is a very nice scene, with some very well done textures :) Congrats man!

When i see those kind of images i cant stop thinking; Someday the real time games will look like this :D

10 October 2003, 02:39 PM
very nice rendering and texturing as always but too familiar with the other pic...

10 October 2003, 02:55 PM
3d is excellent:buttrock: but i think u need to work with composition.:wip:

10 October 2003, 03:09 PM


10 October 2003, 03:29 PM
The texture on the ground looks a bit stretched...

Maybe a little bumb map will do the trick...

Otherwise it looks great! Great job man.

10 October 2003, 03:30 PM
Very nice indeed....but:

The wire's are FAR too thick, they are rarely THAT visible and
not that dark either due to tear & wear and bird-droppings
& such.

I know this because I used to be a technichan and can tell
you...wires are not that thick in real life ;)

Anyhow, incredible textures (*bows in respect*)


10 October 2003, 03:48 PM

10 October 2003, 04:28 PM
Actuallly now SketchPad pointed it out, something else about the wires/cables... On the building right in the middle of the pic, the top right of the door has a cable hanging down to a box. I dont know what it is, maybe too strongly lit?, But the cable looks more like a stain - like a cable used to be there.

If thats the effect your going for its good but the cable hanging down still looks weird. Also, the right hand side of the wall on that building doesnt continue the cable around it?


10 October 2003, 05:13 PM
well what can I say ... another masterpeace :thumbsup:

just a little critic , the grounde seems to be flat , like there isn't any bump texture or something :shrug:

10 October 2003, 05:15 PM
Great work ans awsome texture job. My only one crit would be the house in the background on the right side. The DOF blur makes it's roof look a bit plastic. Thats the only thing that stand out, besides that is all gravy baby :)

10 October 2003, 05:28 PM
Good eye sketch.

The very first thing I noticed was that you used area lights? You never get that effect outdoors with direct sunlight.

10 October 2003, 10:32 PM
i never saw u siquier, but you're rendering, texturing and lightning are very great. well played man:buttrock:

10 October 2003, 10:35 PM
Very Nice!
The backround buildings don't hold up as well as the front ones but overall it's pleasant viewing from here.

10 October 2003, 10:48 PM
:applause: I LOVE YOUR TEXTURE!!:buttrock:

cya! pierre

10 October 2003, 10:56 PM
Thanks to everybody, hmmmm... a lot of errors... :blush: I will keep in mind all your comments for my next scene.
I agree with some of them but not with all, the garbage container and some more elements I prefer them new and clean as counterpoint to the walls, I don't seek that my render gives ruin look, in the towns people take care and paints his houses.
The very first thing I noticed was that you used area lights?
Yes, the sun is an area light, check it with some good sunglasses. :cool:
u need to work with composition
Could you be more explicit?, I like this composition. :shrug:

I repeat: THANKS, the next environment will be better. :thumbsup:

10 October 2003, 12:25 AM
I really like the lighting in this piece. Wonderful textures. Maybe you should add some irregularity to the ground - I think it looks very flat the way it is right now.

10 October 2003, 12:30 AM
Wooowzard !@!!! siquier thats a hell'ova well done

your textures are a total carnage :surprised

my only crits if any would be to see more of it


10 October 2003, 12:37 AM
awesome. very accurate :)

10 October 2003, 01:45 AM
absolutely good!!!!!!
very ^^^^^^^^^^^^^^^
wow, i just can't find the right words to explain!
:thumbsup: :thumbsup: :thumbsup: :thumbsup:

10 October 2003, 05:12 AM
Only crit i could offer would be to add detail to the ground object. Even if you were going for that to be out of focus, it still lacks definition.

10 October 2003, 06:30 AM
Very beautiful :applause: I would like to walk in that place :thumbsup:

10 October 2003, 06:57 AM
Yep, I still love your style. But did you use a picture which you made in this town as a reference?

Great work, again! :p :thumbsup:

10 October 2003, 07:16 AM
Very natural lights, and textures...
I like the general aspect of the picture, overall the building of the left... but I´m not sure about the grey wall of the right, looks a bit strange to me...

Anyway a great work as always.
Keep it up!!!!

c ya

10 October 2003, 07:28 AM

Juuer tio, buen trabajo macho, solo hay algunas cosillas a la derecha de la imagen que no me convencen demasiao, como el muro y el edificio del fondo, pero que solo me las cuestiono por que se que es 3D....muy guapa.

Sorry to speak english people, but my english is very very pool...

Yo tambien se que aprendere ingles algun dia...:rolleyes:


10 October 2003, 09:43 AM
great work

10 October 2003, 12:40 PM
wow, very exellent... :cry: :applause: :cry:
"siquier" I really love your works...please more

I would like to know about the lights,please show us where the lights are..
(I read your article too,It was perfect)


10 October 2003, 01:31 PM
excellent rendering and feel ;) :thumbsup:

10 October 2003, 02:31 PM
all time favourite man!!!

10 October 2003, 04:22 PM
seems desolate it needs some trees or a bush.

10 October 2003, 08:50 PM
Excellent work!! I like the ilumination

10 October 2003, 02:26 AM
it looks nice, but not nearly as nice as your other pieces. i hope you take all of these ppls comments, as they are all correct. it seems like you rushed this 2cents

10 October 2003, 04:33 AM
:buttrock: that ROCKS

perhaps the buildings in the bg have very smooth edges...other than that its awesome

10 October 2003, 05:15 AM
Work is quite similar to previous image[work] that was posted sometime before.

So its just plain boring.Monotonous.

Do something different.

Stars worth---3/5. :beer:

10 October 2003, 12:27 PM
Just as allways Juan.

Great work, great quiet sense and amazing colors.

The color mixture of the scene is excellent to me. The overall view is very hipnotic.

I love the huge render!! I can spend a log time looking at your great texturing work

Congrats friend!!!! :beer:

10 October 2003, 02:19 PM
Thank you blasph, amid so many critics to the cleaning of the container are fabulous to hear you speak about the color which is my favorite artistic agent :)
Thanks also to everybody, I will try to get better. :thumbsup:

11 November 2003, 10:29 AM
Nice use of colors and lighting:thumbsup:

nice piece of work!:beer:

11 November 2003, 12:56 AM
You've been awarded the CG Talk Choice Award, and your image has been added to the CG Networks/CG Talk Gallery (

If you'd like the PSD file of this award (for your own website or wherever), please email me and I'll send it to you.

Great work!

11 November 2003, 01:30 AM
Thanks Leigh and charmed of knowing you.

the Muffin Man
12 December 2003, 11:45 PM
damn. pardon my english ; but, this is great :beer:

it totally looks like a photograph.. one thing though is the house in the back on the left.. it seems a bit too clear, makes the depth weird. nice work :applause:

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