First of all, I'm new here at cgsociety and i find the forums very helpful for students like me. So i'd like to say thanks, you guys rock!
Moving on, is there anyone here who knows or has any idea on how to rig a pearl necklace of a character? I thought i'd have to put a bone in each pearl so that it doesn't deform like soft bind. Now the question is how do I control the bones like an IKspline? I tried using IK spline and put clusters on it. I noticed that the end of the hierarchy is always affected every time I moved a cluster, so the pearl detaches to the other end of the hierarchy. It's kind of confusing but i hope you guys get the point. I'm looking forward to hearing from you guys. Thanks! :D