View Full Version : Cardboard, SPonge, Water ... shaders

02 February 2011, 07:10 PM
Hi Every One,

It's my firts Thread in this forum, so Sorry for my English.

I use 3ds max as software.

I' ve alredy modeled a lightpost for an advertasing caimpaing. There is 5 lightpost with diferents shaders

1 metal
2 cardboard
3 plush (like a teddy bear)
4 sponge
5 water
6 smoke

And i cant find a good result. I dont know how put an img here so if someone can help with this to will be great.

The metal shader i think is pretty cool. The cardboad is becoming good.
The plush i've used hair and it's ok too.
The Problems are sponge and water. I don't know if the problem is the lighting, shader, displace, modeling, ...

But the result is not the expected...

Any help??

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02 February 2011, 07:10 PM
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