View Full Version : How to cut down time on animated architectural render.

01 January 2011, 04:59 PM
Hello! I'm doing a fly-by sequence through some buildings and I'm using Vray to render. At about 10-20 minutes render time per frame, the total sequence will take much more time than I have to complete the entire thing. I'm looking for advice on how to tackle this? Is it possible to bake lightmaps? Should I render out separate passes? Any advice would be greatly appreciated.


01 January 2011, 06:32 PM
You should bake lighting. Also if you use motion blur, look into new stereoscopic feature, which speeds up motion blur and depth-of-field. Is it interior or exterior? Maybe you could show several frames?

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01 January 2011, 06:32 PM
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