View Full Version : How to cut down time on animated architectural render.
01 January 2011, 04:59 PM
Hello! I'm doing a fly-by sequence through some buildings and I'm using Vray to render. At about 10-20 minutes render time per frame, the total sequence will take much more time than I have to complete the entire thing. I'm looking for advice on how to tackle this? Is it possible to bake lightmaps? Should I render out separate passes? Any advice would be greatly appreciated.