Some people have a resting position on there legs where the knee sort of shoot into the leg, and I'm wondering if there's a way to recreate that with IKs in Maya.
When you place out your joints for a leg, for example, you should make the knee point alittle in the direction of your character, thereby creating the preferred angle. But how do I do if I want the leg to rest turned backward?
I hope I'm making myself clear. :)
I might just be crazy, thinking some people can do this. I tried to google some reference images but I couldn't find any :)