I made a simple camera animation of a car, Porsche 550 Spyder.
The final render thought is messed up. The image looks like it's layered or something.
This were the settings I used:
General tab: GI mode (IR camera animation), diffuse depth (2), Primary intensity (120%), secondary intensity (100%), Gamma (1)
Irradiance cache tab: stochastic samples (low), record density (low), interpolation method (least squares), smoothing (minimal), oversampling (minimal)
details tab: glass/mirror optimization (80%)
- Anti Aliasing: best, filter (animation), treshold (10%), min level (1x1), max level (2x2)
And the screenshot from the video
Appreciate your help!