View Full Version : particle spawn from pf box 2

01 January 2011, 03:09 AM
i got the physx birth with some cubes falling like here

my question is ,, how do i spawn those particle rays coming from the falling cubes ,, thanks !!

01 January 2011, 10:39 AM
Add a Spawn test to the event your cubes are in, and set the mode to distance travelled. Pipe the output of that test into a new event where you manage the look of the trails.

Or you could try using the ky_trail plugin:

CGTalk Moderation
01 January 2011, 10:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.