View Full Version : how to add a custom-attribute for mtl editor?

01 January 2011, 01:55 AM
hello~ this is my first thread in this forum since I joined.

I'm trying to add custom-attribute panel to the material editor.
(ex. CustomMaterial in Standard, or CustomMaterial in DirectX Shader)
I did it by loading it through the utilities panel.

but, I want to do it when the material editor is opened.
Is there a call-back I can register?

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01 January 2011, 01:55 AM
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