View Full Version : ambient occlusion isnt working

12 December 2010, 01:19 PM
I apply ambient occlusion and i hit render and i get this. it looks as if i have an horizon in the back ground of my model.

can someone help?

01 January 2011, 02:11 AM
Did you by chance have a daylight system in your scene? Becuse that looks like the sky shader from the MR daylight system.

How are you applying the Ambient occulison? From a light, a material or a render element?

01 January 2011, 01:21 PM
i got it working. cheers

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01 January 2011, 01:21 PM
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