View Full Version : Blendshape works separately

12 December 2010, 02:33 PM
Blendshapes only works separately, if i drag eye blink left blendshape it works fine, but if i drag right side blink, left side blink are opened up. Why? Help please!

12 December 2010, 01:15 AM
if you are using 2 blend shape node for left and right eye blink you have to use pararelle blend shape mode (under the advanced tab) to have those 2 node working well together.

but putting those 2 eye blinks in the same node should work fine.

12 December 2010, 01:47 PM
let me guess... you those two blendShapes are from seperate node, correct?

add them both to the same blendShape node would do the trick. Just select all target shapes then select base mesh last.

else, you must create blendShape in pararelle mode (under Advanced tab)

CGTalk Moderation
12 December 2010, 01:47 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.