I want to make scene where bricks from wall stick to another object that gets close to it. Anyone has any suggestions on what would be best and fastest approach to solving this problem?
Idea is: there is wall made of many pieces and other object kinda gets close to it and block (brick, whattever) by block atttract walls parts to itself.
Should I go with PFlow or maybe thinking particles? Reactor? Animate everything by hand? :)
If you have suggestion please tell how it should be done (no need for whole tutorial or anything), but how would you approach situation if you had such task.
Thanks for your help in advance!