View Full Version : bump does not seem to work in PFlow

12 December 2010, 10:51 AM
Hi guys.
I use to generate vegetation for archviz scenes and I think itīs great. One thing though. I did a blade of grass with a very good material and an excellent bump map. When I picked this blade of grass as a geometry for the "shape instance" operator, the bump seemed not be working. Is this right or was just me?

12 December 2010, 06:45 PM
either check that the particle system should inherit the material from the instanced geometry inside the shape instance operator or make sure those checkboxes are UNCHECKED and add a material static operator right under the shape instance and pop in your material.

CGTalk Moderation
12 December 2010, 06:45 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.