View Full Version : how to get rid of hard crease after mirror

10-13-2003, 06:28 AM
half of a symetrical model is done, now you want to mirror copy it, ok, now u combine them, then you want to merge the edges, ok you do so, but after the model have become a single object there are hard edges or creases at places where you merges the 2 symetrical peices. how can one get rid of those creases? make them tangential continious... (i.e. one smooth interpolation from one half of surface to the other).

10-14-2003, 02:46 AM
If your using Maya select all the edges you merged and - Edit Polygons > Normals > Soften/Harden. - click All Soft(180) The edges should run smooth now. If not then you can try 'Set to Face' in the same menu option on the surrounding faces.

10-15-2003, 07:03 AM
try to duplicate first, then merge them smooth.
if want to keep ur model low poly, then sigme just gave u the answere.

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