If I export the surface to a polygon mesh, I get a seam running through it along the edge. If I weld the vertices the seam disappears, obviously.
I've tried using the "join 2 naked edges" and "merge edge" commands with no luck. Is there any way to 'weld' the edge, or remove it at the NURBS level? This is already a single surface, not a joined polysurface.
i really appreciate any input on this :D