objects "house, poles, cars etc..... "
This is an example. A sphere being covered by blocks.
It has to animate from one side to the other but also flip and flop as it covers the object.
Do you guys have any ideas as to what method i can use?
I do understand how to orient the instance based on the normal. But i'm having trouble
offsetting them and not having them intersect. Ive also been through this thread. Was a great help .
But now i'm stuck. I cant get the pattern working.