View Full Version : Scripted spline object "extends:star"

11 November 2010, 03:24 PM
I'm having a problem with the limitation of the "star" shape where you can only have 100 points.
Extending it probably won't fix it, as it seems hardcoded to 100 points even when calling a maxscript on it with more points. And it seems it's impossible to make a scripted spline shape as I can only extend an existing shape object, which have the afore mentioned limitation. Any suggestions?


CGTalk Moderation
11 November 2010, 03:24 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.