View Full Version : FXWars! TRIBUTE FREEFORM ENTRY: Parting the Red Sea


Mirco83
11 November 2010, 08:22 AM
Hi all,
In this challenge I'll try to recreate the parting of Red Sea by Moses.
The software I'm going to use is SideFx Houdini.
Good luck to all!

Mirco

Mirco83
12 December 2010, 05:34 PM
here we go! :-)
This is my first wip,
Starting to discover a method of my interpretation to divide the ocean.
I'll have to have to add some noise at this step.

http://www.vimeo.com/18124338

C & C are glad!

Daniel-B
12 December 2010, 09:41 PM
Good start! :applause:

hmsabry
12 December 2010, 02:22 AM
very good start man :thumbsup:
these days i'm learning Houdini .... I decided to convert from Maya
to it ..

honestly ..!! its amazing :eek: ... its more advanced ... more intelligent ...
more efficient .... I really like it ...
for the first time in my life ... i feel that i was wasting my time in Maya :cry:
eheheheheh joking ;) ..!!

go go go :scream: buddy ....
keep the very good work up

Mirco83
12 December 2010, 11:52 AM
Good start! :applause:

Thanks Pixel Magic!

Mirco83
12 December 2010, 11:57 AM
very good start man :thumbsup:

Thanks!


these days i'm learning Houdini .... I decided to convert from Maya
to it ..

good!


for the first time in my life ... i feel that i was wasting my time in Maya :cry:
eheheheheh joking ;) ..!!


eheheh...Maya is an important software to make a more complete VFX artist, so it isn't a waste of time knowning it a little...
But Houdini isn't a common software...It's another Universe. It definitively kills the idea of
Black Box.



go go go :scream: buddy ....
keep the very good work up


:thumbsup:

renaissance01
12 December 2010, 01:24 PM
Great start! I look forward to seeing it develop.
Are you using flip fluids?

Mirco83
12 December 2010, 01:39 PM
Great start! I look forward to seeing it develop.
Are you using flip fluids?

thanks!
I'm using grid based fluid cause it's more suitable to shaping to a big scale water mass ;-)

Mirco83
12 December 2010, 02:25 PM
Update:
Added some noise variations to get a more organic and interesting shaping.
Putting some environment.

http://www.vimeo.com/18169527

hmsabry
12 December 2010, 04:46 PM
Update:
Added some noise variations to get a more organic and interesting shaping.
Putting some environment.

http://www.vimeo.com/18169527

very nice buddy ..
i like the noise you made ... it made it much much better..

but one thing i don't like...:D
in sec. 6 the water while it was returning back it had an obvious force trying
first to make it ease out then go back ... i think you understand what i mean :curious: ...

and another thing "but i'm sure thats because its a test and you will fix it" :)
that the 2 parts are identical in every movement...

:thumbsup: but nice work ...
i'm looking forward to see your final results...
keep going man ....

Mirco83
12 December 2010, 05:20 PM
very nice buddy ..
i like the noise you made ... it made it much much better..

Thanks!


but one thing i don't like...:D
in sec. 6 the water while it was returning back it had an obvious force trying
first to make it ease out then go back ... i think you understand what i mean :curious: ...


Yeah, but that kind of look, that kind of slipstream is what I was researching for, but
I'll try ti smooth it!
Thanks


and another thing "but i'm sure thats because its a test and you will fix it" :)
that the 2 parts are identical in every movement...


Yes,I'll fix it!


:thumbsup: but nice work ...
i'm looking forward to see your final results...
keep going man ....

Thank you!

diparun
01 January 2011, 11:16 AM
Jus curious... How are you gonna do the actors - CG/Live ?

Keep up the great work...

~Arun

RobertoOrtiz
02 February 2011, 05:10 PM
The voting thread goes live in TWO WEEKS!

Good luck!
-R

RobertoOrtiz
02 February 2011, 11:10 AM
The dateline is on the 15th...Who needs one more week? (http://forums.cgsociety.org/showthread.php?f=139&t=956180)

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02 February 2011, 11:10 AM
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