XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Fluid color sampling

11-25-2010, 12:48 PM
I m trying this code to get color value of fluid voxel but every time result is 0 0 0.

float $v[] = `getFluidAttr -at "color" -xi 10 -yi 12 -zi 13`;
print $v[0];
print $v[1];
print $v[2];

And how to use this bakeFluidShading.mel (C:\Program Files\Autodesk\Maya2011\scripts\others).Reply solution ASAP.Thank you

11-26-2010, 01:25 PM
Any more solution?? i want to capture final color of voxel.Reply ASAP

11-27-2010, 07:40 AM
Make sure your fluid containers color method is set to dynamic :)

11-27-2010, 07:51 AM
yeah sometimes it works sometimes Error: X index out of range.Anyway do you have any idea about bakeFluidShading.mel ???

11-27-2010, 08:04 AM
index out of range means your script is querying invalid indices. Try making sure they exist before querying them...

for my default fluid container, this works.

import maya.cmds as mc
fluidColor = mc.getFluidAttr('fluidShape1', attribute='color', xi=1, yi=0, zi=0)
print fluidColor

but this returns your error:

import maya.cmds as mc
fluidColor = mc.getFluidAttr('fluidShape1', attribute='color', xi=10, yi=0, zi=0)
print fluidColor

Open up bakeFluidShading.mel in a text editor, it has an example and explanation of how to use it. select the fluid you want to bake > bakeFluidShading 4.0;

The number represents the resolution you want to bake your shading...

11-27-2010, 11:37 AM
Ok got it,Thanx much for help

CGTalk Moderation
11-27-2010, 11:37 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.