View Full Version : Character Animator at Rockstar Games Toronto

11 November 2010, 05:48 PM
Rockstar is focused on making world class video game entertainment. We have in development some of the most creatively rewarding and challenging projects to be found in any entertainment medium.

This is a once in a lifetime opportunity to work in the right creative environment on some of the most highly respected and widely recognized AAA titles in video games such as Grand Theft Auto, Red Dead Redemption, Bully and Max Payne. We encourage anyone who feels this is the opportunity they’ve been waiting for to apply!

Character Animator
Candidates must be able to animate natural and expressive human motion to create realistic, fluid character animations. A portfolio demonstrating exceptional 3D animation is required. The successful candidate will be responsible for creating visually stunning 3d game animations, and for working closely with the team to create balanced solutions to any related technical and aesthetic issues.


Positive, solution-oriented individual with a passion for game development;
Exceptional skill in animating the human figure as well as other organic forms;
Strong understanding of development issues involved in getting animations into a game;
Excellent problem-solving skills and ability to work in a self-directed manner and make timely, well-thought out decisions;
Minimum 2 years of experience in animation for video games or equivalent;
Advanced knowledge in one of: MotionBuilder, 3D Studio Max, Maya, or equivalent 3D program;
Strong interpersonal and communication skills; able to work closely with Artists, Designers and Programmers.

Production experience with PS3, XBOX 360, and/or PC;
Proficiency in Motionbuilder;
Proven industry experience as an animator on at least one AAA title;
Bachelors Degree in Art from a competitive program;
Rockstar offers a competitive salary and a great work environment.

This is an onsite position.
Please submit your resume, cover letter and salary requirements to:

CGTalk Moderation
11 November 2010, 05:48 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.