View Full Version : AU2010 : Introduction to Creating Autodesk® 3ds Max® Plug-Ins with Microsoft® .NET

11 November 2010, 02:32 PM
For all the MXS + C# + .NET people:

Introduction to Creating Autodesk® 3ds Max® Plug-Ins with Microsoft® .NET
DV419-1 | Lecture | Thursday 9:30am - 10:30am | 1-Hour

Primary Speaker: David Cunningham, Software Developer

Class Description: You may have heard of Microsoft .NET, but did you know that you can use this platform to interface with many Autodesk products, including Autodesk 3ds Max? This course will show you how. You will learn about the Microsoft .NET Framework and see how it might be applied to a visualization project. An overview of the platform will be given, along with a discussion of some of the tools required to work with .NET in the context of Autodesk 3ds Max. We will demonstrate a "Hello World" example, and follow that up with two real-world examples. Finally, we will discuss the strengths of .NET and how it can be used in the day-to-day work of a visualization artist.

Learning Objectives:

Learn to develop plug-ins with .NET
Understand .NET framework development tools
Learn about the .NET SDK in Autodesk 3ds Max
Understand the pros and cons of using .NET vs. native plug-in development

Class Link (

Don't know if it will be available online...

11 November 2010, 03:03 PM
sounds great, sux that I wont be able to make it... Do you know if they record the sessions for later purchase?

11 November 2010, 03:21 PM
I'm sorry, I don't know anything more than the information in the class page.
We can try to contact Christopher Diggins if he can give more information about the class and its availability online.

01 January 2011, 02:48 PM
The presentation is available to the people having an ADN Sparks account.

CGTalk Moderation
01 January 2011, 02:48 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.