View Full Version : Italian Working Progress


Daxx
01 January 2002, 11:26 AM
Pietro Miccia for Torino Comics Spot Preview ^_^

Any comment? :)

(3dsmax 4)


http://torma.gib.it/front_sepia.jpg

Kadde
01 January 2002, 01:19 PM
very nice. liked a lot !

i think the render could have less blur and glow.

lildragon
01 January 2002, 01:57 PM
heheh very nice model, looks like Mario and Luigi's long lost cousin :) but I do agree with Kadde... any animation test? and what was it modeled/rendered/ and textured in?

epatnor
01 January 2002, 02:15 PM
Hehe nice character, I like the design alot! :)

EighthDecay
01 January 2002, 02:46 PM
cool little dude,, looks a little blurry or fuzzy,,, little posing would be cool to see..

Daxx
01 January 2002, 03:36 PM
Ok Guys i send next week animations test :D

This Character is modeled in 3dsmax4, texture and Color Corretion with Photoshop.


This Character is new form of the old Comic Version .......


This is a production for the mascot of this famous Comic demonstration in this country, .now the character is the end of Skeleton & Envelope setup and tests for the animations


Old Comic Version ^_^

http://torma.gib.it/old.jpg

Daxx
01 January 2002, 04:45 PM
http://torma.gib.it/front.jpg

.morfo.
01 January 2002, 04:49 PM
I like it ;)

Konyn
01 January 2002, 07:09 PM
Nice model,

But the face doesn't realy look like the comice version.
IMHO:
- With the comic figure, the chin is the same as the lower lip, they're attatched into one shape. In your version you sepparated the chin and the lower lip. But if you want to keep both, try to make the lower lip a lot thicker and less wide.
- you should make the nose bigger (about the same size as the eyes)
- go with the (big) cartoon ears instead of the more realistic ones

Daxx
01 January 2002, 07:42 PM
Originally posted by Konyn
Nice model,

But the face doesn't realy look like the comice version.
IMHO:
1- With the comic figure, the chin is the same as the lower lip, they're attatched into one shape. In your version you sepparated the chin and the lower lip. But if you want to keep both, try to make the lower lip a lot thicker and less wide.

2- you should make the nose bigger (about the same size as the eyes)

3- go with the (big) cartoon ears instead of the more realistic ones



The Face is modeled with the direction of the Author of Pietro Miccia and he tell me to make it more human thing..........

(the 3D Version is a Mix of Original Comic and Real Statue)

1- The Chin more Human (request from the author)

2- I Think that i'll make the nose bigger ! Tnx!

3- The Ear more Human (request from the author)

4- The TRICORNE!! is total different of the Comic Version ^_^
(request from the author)


Tnx for the hints!!

ErOzIoN®
01 January 2002, 09:38 PM
a quanto si diventa god?:D :D :D :rolleyes: :cool: :mad: :eek: :confused:

ErOzIoN®
01 January 2002, 11:34 AM
bastardi mi hanno cancellato i post
mi vendichero grrrrr

Daxx
01 January 2002, 04:31 PM
:)

Daxx
01 January 2002, 03:21 AM
Update Next week!!!

pascal_blanche
01 January 2002, 03:00 PM
add a tail and a prostesic part and join the challenge ;)

ChrRambow
01 January 2002, 05:26 PM
you've done a great job for taking the figure into the 3dimensional live ... ;) i like the style .... an can't wait to see the animation-tests

Daxx
01 January 2002, 10:48 PM
Originally posted by pascal blanché
add a tail and a prostesic part and join the challenge ;)


Sorry I Can't Understand :(

What Challenge? please explain me ^_^

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