View Full Version : Rigging Tail with Rigid spikes

11 November 2010, 02:00 PM
How would you rigg a tail with spikes, I'm a complete newbie in rigging and I was wondering how to do such a thing.

I thought about making one joint by spike and parent them together, but I don't know if it would be the best method.
The tail doesn't need that much joint, but I don't know how to make the spike follow the tail deformation while still keeping them rigid.

I attached a rough exemple of the mesh I want to rigg.

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11 November 2010, 02:00 PM
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