View Full Version : Alien Recon

11-19-2010, 02:40 PM
Hey guys heres a chatacter that I have been working with an aim to improve my hardsurfacemodelling and sculting skills. I am also hoping to improve my metal textureing skills aswell as I have never really been any good at it.

Heres the torso and head that I will be focusing on

I was originally going to use the Zbrush sculpt as a 3d concept but I ended up getting abit too carried away , so now im going to re top this and try to get it as accurate as possible, might even use a 3rd party retop program to get a little bit more accuracy, but ill have to look into that.

Anyway any crits or comments are more than welcome, cheers :)

12-04-2010, 02:02 AM
Heres an update with the in game mesh with the normals and AO map.

I have been experimenting with some colors at the moment. Any suggestions as to color swatches are welcome

12-15-2010, 01:44 PM
Hey guys, it's been a while since I posted on here!

The models close to completion now. Howeve I a have some small issue where a faint wireframe appears in the model :S you can see it on the shoulder piece

12-15-2010, 09:20 PM
to me it looks very good not much to critique actually .... what game engine it will be in?

12-19-2010, 07:06 PM
Thanks :)

It's for the UT3 engine.

Heres the fiinshed model.

Hope you like it.

I'm going to update my portfolio on here as it's been far too long

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12-19-2010, 07:06 PM
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