View Full Version : Newbie problem with sampling/antialiasing

11 November 2010, 12:29 AM
Please take a look at the following image

Mental Ray takes forever to render a simple texture and small objects properly. I'm sure I'm screwing up somewhere, it can't be that crappy and slow... right? Is there anything I can do to keep rendering times down and still have a correctly rendered image? I need it for a Flash animation on a website so it doesn't need to be perfect but this (both the result and the rendering time) is ridiculous.


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11 November 2010, 12:29 AM
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