XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Bones character node problem

11-04-2010, 10:09 PM
I have created a rig using bones and need to export the rig and geometry into another scene. I remember in Max 2007 there was an option to create a character node. This allowed me to export as a chr. file. Im on max 2009 and cannot find this option anywhere. Does any one have any suggestions as to how i can export the rig. Your help is appreciated.

11-10-2010, 01:54 AM
Looks like Autodesk chose to remove it from the UI... but it's still there. Read this page and it's link on how to add it back to your UI.


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11-10-2010, 01:54 AM
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