A Roto Animation Artist is responsible for delivering high quality character and object roto-animation for feature films. They would be working closely alongside Matchmove Artists and Animators to create animation that matches the movement of the selected character / object on the film backplates and that also moves realistically in 3D space. Successful applicants should have the ability to work well as part of a team and be capable of delivering work to meet deadlines.
To roto-animate a variety of characters and / or objects that match the film backplates for various film projects and maintain consistent shot quality
To work closely with Roto Animation Supervisors / Leads to create convincing performances and motion of characters and objects in both screen and 3D space within the animation package for the addition of CG effects.
To be able to follow direction and take ownership of your tasks.
To be able to confidently flag when there are issues and lack of clarity of your tasks informing relevant supervisors and production managers.
Do their best to stay positive and accept direction changes in an intense production environment.
To be conscious of continuity between scenes when working with other Roto Animation Artists on the same character / rig.
To organize their time, collaborate, and effectively communicate with their supervisors and team mates.
Experience and Skills required
Relevant experience in a similar role, preferably within feature films.
The candidate must thrive in a team environment and enjoy working with other artists.
Candidates should demonstrate a good eye for detail and precision with strong problem-solving skills
Able to deliver results to a high standard with the aid and direction of the Roto Animation Leads / Supervisors.
Ability to be adaptable and accepting of changes in a production schedule.
An understanding of the computer graphics production process and other departments/disciplines needs and requirements.
Aware of project schedules and capable of delivering work to deadlines.
Knowledge of 3D animation toolsets (preferably Maya).
An understanding of animation principles and work methods.
Good communication skills both technically and creatively.
Animation/drawing/sculpting skills a plus.
To apply please send your CV to firstname.lastname@example.org