im having trouble finding out where i can add extra aov nodes (i.e motion vec,ref ao) into the shader. i could do it in the delux by addin an slbox. cant find that same workflow here.
is there a way to add an ao layer in the all purpose? similar to the layered shader.
also when i add an image node to the diffuse the uv mapping looks wrong is there another node i need to add as well as the image file one?