View Full Version : Instancer_Rotation

10 October 2010, 06:13 PM
I have one particleShape & one poly cone in my scene,After instanced poly cone to particleShape i got proper position but rotation is not proper(Everybody is facing upward because Hero shape is facing upward) & i want instance OBJ facing outward direction.So how can rotate using MEL expression.Reply ASAP.Thank you

11 November 2010, 06:02 PM
This has been discussed a bunch, give it a search...

11 November 2010, 04:54 PM
Ok,after reading older post ..i got this
AimPosition=Locator X,Y,Z;
But now tell me how can i set to opposite ,i mean outward from this inward.Reply ASAP

11 November 2010, 03:58 AM
try multiplying it by -1. If you have a surface, use surface normal.

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11 November 2010, 03:58 AM
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