I have a .OBJ file with faces defined in this way (4vertices):
f 1400/1704/10324 1417/1705/10352 1451/1749/10400 1447/1744/10394
f 1387/1665/10301 1363/1638/10247 1452/1750/10402 1449/1747/10396
I need this OBJ file only with three vertices:
f 1400/1704/10324 1417/1705/10352 1451/1749/10400
You know if with blender, maya, 3dmax or something i can transform the obj fie in this way?
If there is no application, you can tell me the pattern or something to modify it?