I am looking for possibilities to get a distance between one object to a set of 100 objects..
is there a way to spawn a ramp inside a set of objects according to the driver sphere coming closer.
Imagine you could do soft selections on multiple objects to deform and bend or just use it for shading based effects when coloring vtx colors and read them out..
how would one achiev that, ..softbodies? distance between nodes?
maybe someone has an idea..