Modelers / Texture Artists:
Hard-surface and environment modeling / texturing experience an asset. 3D generalists welcome! Maya experience is necessary.
Hard-surface vehicle animation experience an asset. Maya experience is necessary.
Full CG realistic environment compositing and/or matte painting experience an asset. Knowledge of Nuke or other node-based compositing software and asset.
Contact Mike Wile at firstname.lastname@example.org with resume and links to work examples.