View Full Version : 2D Environment: Space
10 October 2003, 03:51 AM
This is my first attempt to hand-paint a picture, so any advice is appreciated. It is being painted in Photoshop 7 with a mouse.
Im trying to with tons of blues and grays to get the cold feeling of space. Don't know how well I have succeeded so far, it is kinda hard to judge your own art when you spent so much time on it.
I am also having trouble filling the background. Having just a starry background is not exactly exciting, however, if I add too much excitement the picture might get a bit crowded. Really looking for tons of advice in this field.
Also, the big planet. It is "round" enough? Im not sure if it is just me or if it looks flat.
10 October 2003, 06:42 AM
WOW thats really awesome. I like it a lot.
If youre looking to change some things, than I would suggest that you lessed the amount of "star dust" (the white stuff) in the background and than concentrate on varying colors so its not all white. Just try out colors till it looks cool. Also make some more clusters of stars.
The planet is perfect imo btw
The sun is a bit too white I think. A little more variation in that might be good. A smaller white core
These are all jsut suggestions. You could really call that finished if you want to
10 October 2003, 06:53 AM
I think you're right, thought, the big planet looks a little flat. make the texture a lot smaller as it gets toward the horizon. The sunburst I think might be too white, it's blending the two planets together.
For the background, I don't think you need too much more, you just need variation. you have the same amount of detail over the whole thing. I would suggest maybe changing the texture slightly in different areas, and maybe adding some debris of different sizes.
10 October 2003, 03:17 AM
I worked on it some more, finally. As a student I don't get that much spare time.
Most noteable change is that the color scheme is now more alien-like and the big planet actaully looks round and well, like a planet :) Other changes include more variation in the cloud and starfield density and contrast. Increasing the As always, all comments are greatly appreaciated and thank you to those who already responded.
Next I will do some work on the sun to reduce the white and add some more color to it as was suggested.
10 October 2003, 11:53 PM
ok here goes...the texture on the planet was like like someone said...too big and it still is, try making continental plates.....but donīt use too much bump..like u already have...it just makes it look un natural...since if there was any kind of atmosphere things would be smoothe...having it rough like u have all over the place now would suit maybe mountain ranges, and thatīs where continental plates come in again......the sun is an ok size...but the glow needs to be reduced(i think..)....
Now to the dustcloud thingy....itīs too uniform...in that i mean the spiral type thing..itīs too perfect break it up...
the stars....when u look up at night to see stars..do u see them through the clouds ?...same thing applyes here....stars that are behind the "dust/cloud/whatever" should be less seen, and where thereīs black empty space, stars should be seen... :D
If it is a nabula...i suggest u make the pattern of the nebula like a blast from the center(where a dying star has gone supernova and left a empty area), it doesnīt have to look like an explosion, but it would look much better then the spiral type thing u get going...but since it looks like it's really close, it should look more like an explosion has happened and that the material is going out in every direction....
...well i hope this helped some what, otherwise just ignore my rambeling..good luck :D
10 October 2003, 07:59 AM
texture on the planet makes the planet look textured. If you look at pics of earth from space, you don't see any texture... or very very little. need to reduce the detailing of the moon quite a bit, currently it's as strong as the planet, making it share the same focus, as in, it's crashing into the planet. If the main focus is supposed to be the planet, don't try to fill the space tot he right, crop it off instead, the more you add, the more it will pull the attention away from the planet.
The nebula is far too dense and strong in effect drawing the eye away from the planet and competing for attention. Instead of a greenish wash, try tinting the planet only that color.
Basically, the problem with the pic is all of the elements are in the foreground: they all have basically the same color intensity and level of detailing. To push object farther back, you need to reduce their detail and wash out their color and saturation. I know that's gonna be hard to do, but necessary to give the pic depth.
10 October 2003, 02:39 PM
really nice, i think i actually prefer the blue one to the green one. the blue one definitely conveyed the feeling of cold/bleakness that you said you were trying to achieve.
i agree with the white part, i think it's a little to washed out. it's definitely the focus of the pic but when i look at it i want to see something within the white...beyond the washed out part, but it's just completely void of anything. not sure how to fix it, maybe bringing the washed-out part down a little bit, leaving some of the edge of the planet to shine through a little bit so the viewer doesn't see just a white void. but if that's what you're going for then it definitely works.
as far as the texturing, i agree with drakaran...to create depth maybe you could try working some sort of depth of field into it...nothing crazy just a little bit to make the textures not seem so uniform.
10 October 2003, 04:38 PM
Thank you for all the comments! I worked on the stars and the sun as was suggested. I also put some nebula dust in front of the moon, not sure if it works. Would appreciate any opinions on that.
Next up is the depth of field, which may take a while to do.
11 November 2003, 03:47 AM
Does this planet have an atmosphere...because if it does, it looks like it doesn't exist. Maybe you should put something there.
11 November 2003, 08:57 PM
if you look edge of the curve of the planet, there is a haze that blends off at the outside edge, that is the atmosphere. So Holymight did that ok. The moon is still too promotent and is hitting into the planet instead of either being in front of it (maybe a better choice than what it is now) or behind it (by removing detail).
01 January 2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.